Nov 20
3d Engine
A managed 3d engine written in C#, which closely mimics the OpenGL 1.x api. It has a software rendering backend, which uses SDL as the drawing surface. It supports proper immediate mode rendering.
Supported features:
- Wireframe, Flat shading, Smooth/goraud shading
- Lights – directional and spotlights
- Texture mapping
It also has an optional, OpenGL pass-through rendering backend.
It also has a separate library (C#) for supporting 3d model formats like – Wavefront OBJ, Autodesk 3ds, Quake’s MD2 and MD3. With support for animations. It also has a scene graph library.
It works on Linux, Windows and Mac.











